Product·UX Design
Product·UX design plans and designs tangible and intangible product systems from the perspective of technology, society, and user experience in the field of expanding product design.
Specifically, it aims to create products and services that respond to social and environmental changes, design their systems and usage processes, and discover a context that is valid for both companies and users. To this end, it provides users with aesthetic satisfaction and a valuable use environment, provides companies with profit creation and corporate image enhancement effects, and provides educational programs with a balance of theoretical knowledge and practical experience to improve industrial competitiveness and cultural level at the social level as a whole.
Curriculum Guide and Introduction
-
Major Electives
PRODUCT DESIGN A/B/C/D
Credit
3.0
Major ElectivesPRODUCT DESIGN A/B/C/D
It trains design capabilities covering the entire process from planning, cup concept setting, styling, productivity review, market launch and promotion for several product areas, including smart product systems, living environment design, robot design, industrial device design, UX design, UI design, service design, etc. Through this, it cultivates the ability to run a design business on its own, beyond the ability to solve a given design task.
-
Major Electives
User Environment and Experience Design
Credit
3.0
Major ElectivesUser Environment and Experience Design
Understand the interaction between the product and the user and the changes in the product usage environment surrounding it, and learn design theories and methods to optimize and maximize the user experience. Understand design objects that extend beyond products to interactions and user experiences, and learn appropriate designs and research methods.
-
Major Electives
Product System Design
Credit
3.0
Major ElectivesProduct System Design
From the perspective of a product platform, they learn the elements, lifecycle, and task analysis methods that make up the product service system, and through this, they experience a practical design process that seeks ways to plan and design a product service system that reflects the user's context.
-
Major Electives
Interaction Design
Credit
3.0
Major ElectivesInteraction Design
Understand the cognitive psychology and ergonomic aspects of products interacting with users, and based on this, develop the theoretical basis of physical computing and interactive systems and media using Arduino, and experience working prototypes.
-
Major Electives
Parametric Form
Credit
3.0
Major ElectivesParametric Form
We learn parametric modeling software such as glasshoppers, processing, etc., which explore the possibility of new formations. In particular, they experience the scalability of 3D printing-enabled formations and accumulate experience to apply them to industrial design.
-
Major Electives
Digital Mesh Design
Credit
3.0
Major ElectivesDigital Mesh Design
By applying various computer software available in the design process and management to the actual design problem solving process, it develops the ability to understand more effective design methods using computers in the design process and to actively utilize computers in design-related production.
-
Major Electives
Intellectual Property Research
Credit
3.0
Major ElectivesIntellectual Property Research
Develop design management skills by understanding legal and institutional conditions necessary for product development in the consumer environment and corporate environment surrounding design and acquiring industrial property rights such as patent rights, utility model rights, design rights, and trademark rights and copyright and unfair competition prevention rights.
-
Major Electives
Theory of Design Business
Credit
3.0
Major ElectivesTheory of Design Business
Understand design marketing strategies and methods, such as market analysis and business model establishment, and experience a view of approaching product planning from a market perspective. Furthermore, they learn the practical knowledge and experience necessary for startup and agency operations, such as startup trends, customer and market analysis, business models, growth strategies, and investments.
-
Major Electives
Theory of Design Planning
Credit
3.0
Major ElectivesTheory of Design Planning
Understand product design planning in the context of product planning, and learn all related theories related to product policy and strategy, development organization, and development process. In addition, the theory and method for the effective development of design marketing as a major element of product development planning are studied through cases.
-
Major Electives
Theory of Design Information
Credit
3.0
Major ElectivesTheory of Design Information
Discussion of information communication, recording methods, and media transformation processes in order of the times. In modern times, the phenomenon of complex use of traditional media, including digital media, is examined from various angles and the direction of possible design is discussed.
-
Major Electives
Research Seminar
Credit
3.0
Major ElectivesResearch Seminar
Based on the understanding of research, analysis, experimentation methods, and research thesis preparation methods for design research, creative research results are derived and published with academic topics in the major field as research topics.
Online Inquiry
- Tel : 02-910-5153